Search found 3 matches

by Zerodv
Fri Jun 30, 2017 11:11 am
Forum: Songs of the Eons, Core Concepts
Topic: Decay Mechanics
Replies: 5
Views: 7308

Re: Decay Mechanics

I can´t personally agree with the man on this assertion, I don´t see how it makes sense, basically he states that: -everything is unstable -you need to evolve in complexity to reduce this unstability -you need to improve productivity to do that -if you can´t you will stagnate This doesn´t really mak...
by Zerodv
Sun Jun 25, 2017 1:29 am
Forum: Songs of the Eons, Future Concepts and Ideas
Topic: Land Warfare Mechanics discussion
Replies: 14
Views: 18030

Land Warfare Mechanics discussion

Hi! I opened this thread to make a place where one can focuses solely on how one would go about representing battles and what values can be used like "shock", "fire" and so on. I´d like for naval, air and other type of battles and also sieges to not be discussed there if possible, just because battl...
by Zerodv
Fri Jun 23, 2017 10:22 pm
Forum: Songs of the Eons, Core Concepts
Topic: Population mechanics: what to model as a POP
Replies: 13
Views: 14135

Re: Population mechanics: what to model as a POP

Sentient species - tracked down
Big & Relevant animals - tracked down but without the lacking economical, cultural and otherwise sentients´ stuff.
Background animals - tracked down as a "mere" number

I guess you could divide the cathegories down even more.